Infestation Extermination is a space themed tower defense game created in Unity where you are a team of robots defending your black hole research facility from angry space bugs. This game was created for our Game Design & Development II class by our team of 5, Box Hazard.
On this project I was a Co-Manager and Co-Producer, as well as the UI/UX Lead, and a Gameplay Programmer. I created and managed our team's Jira board to keep us on task and meeting our goals. I designed, finalized, and implemented all of our game's UI elements and User Experiences. I created several gameplay systems such as our tower shooting and movement.




DEMO REEL:
Link to Itch.io: https://kaigidwani.itch.io/infestation-extermination
Link to GitHub: https://github.com/kaigidwani/infestation-extermination